SOLA
Videogame made in Unity, 3D modeling made in Blender. 2018.
SOLA is a video game that embodies the climate of tension, discomfort and fear that can be experienced while walking alone at night in cities where gender-based violence is embedded in everyday life. SOLA challenges the usual understanding of games as a source for entertainment. It builds on the concept of play to explore a video game as an instrument for conceptual thinking and a tool to work through social issues. How do we get back home? Do we walk or take a cab? Do we take the short cut, or the better- lit path? Do we let someone know that we are on our way just in case we never arrive?
Conception and direction: Agustina Isidori
Unity+Blender implementation: Sam Bourgault
Presented by Agustina at
Antifa Art&Games. Bari, Italy, 2019
Teorema Festival de Arte Interactivo. Bartcelona, Spain, 2018
WePlay! Barcelona, Spain, 2018
Whaaat?! Festival for games and experimental interactions. Boulder Colorado, U.S., 2018
ARS ELECTRONICA Festival - Taking Care Exhibition. Linz, Austria | 2018
You Are Here. Concordia Uni. Montreal, 2018
Synopses. Concordia University. Montreal, 2018.
Teorema Festival de Arte Interactivo. Bartcelona, Spain, 2018
WePlay! Barcelona, Spain, 2018
Whaaat?! Festival for games and experimental interactions. Boulder Colorado, U.S., 2018
ARS ELECTRONICA Festival - Taking Care Exhibition. Linz, Austria | 2018
You Are Here. Concordia Uni. Montreal, 2018
Synopses. Concordia University. Montreal, 2018.
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